Bouncer: game rules

Bouncer

Saloon dice race: roll your pawns out of the house, race around the track and evict your opponents — first to bring all four home wins. · At least 2 players

🥾 Goal: Bring all four pawns out of the house, once around the track and into your home lane — first to finish wins.

🎲 How it works: On your turn you roll via the prompt in the middle of the board and move one pawn clockwise by the rolled number. With a six you may bring a pawn from the house onto your start field, and after every six you roll again. Land on an opponent and they fly back to their house.

📜 House rules:

  • Exit duty (default, host can turn it off): on a six a pawn must leave the house. And as long as pawns are still waiting in the house, a pawn of yours on the start field must move on first on every roll, if it can.
  • Mandatory capture (default, host can turn it off): if you can evict an opponent, you must.
  • No blocking: jumping over pawns is allowed — you just can't land on your own.
  • Exact home entry: into the home lane only with the exact number, no overshooting.
  • If all your pawns are stuck and only a six can help, you get three tries.
  • Only move played automatically (on by default): if the roll allows exactly one move, the table makes it by itself after a moment.
  • Play on for the places (off by default): after the first winner the others keep playing for the places until only one is still on the way; equal progress shares a place.
  • No jumping in the home stretch (off by default): on the home cells none of your own pieces may be jumped over, not even when coming in.

🏆 Winner: First player with all four pawns in the home lane. Remaining places rank by pawns home and progress.

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