Quickshot: game rules

Quickshot

Wild-West shedding game: play a color or symbol, use action cards — first to shoot their hand empty wins. · At least 2 players

💥 Goal: Be the first to get rid of all your cards — whoever plays their last card wins.

🎴 Playing: In turn, play a card that matches the top card by color or symbol/number — or draw from the pile.

🎬 Action cards:

  • ⊘ Im Knast — the next player misses a turn.
  • ⟲ Kehrtwende — the turn direction flips (with 2 players = skip).
  • +2 Hinterhalt — the next player draws 2 cards and misses a turn.
  • ◆ Goldnugget — choose the new active color freely.
  • +4 Banditenüberfall — choose a color; the next player draws 4 cards and misses a turn.

🔫 Quickshot: On your last card, "Quickshot!" is announced automatically. House rule "Call Quickshot!" (off by default): then you have to press the button yourself — forget it, and anyone may catch you until the next player has drawn or played, and you draw two cards.

⚙ House rule: stacking: Optional (host setting): on a Hinterhalt the next player may play a Hinterhalt of their own, on a Banditenüberfall a Banditenüberfall — only like on like. The total moves on; only whoever can't stack draws everything. Default: off.

⚙ House rule: +4 only without the colour: Optional (off by default): the Banditenüberfall may only be played if you hold no card of the required colour. On an open draw pile it stays allowed.

🏆 Winner: The first player with no cards left wins the game and collects the others' remaining points: number = value, action card 20, Goldnugget and Banditenüberfall 50. The places behind go by the fewest points left. With "Length: up to 150, 300 or 500 points" a new game is dealt after each one until somebody reaches the target.

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